test_get_full_status ==================== Here are the results for the test method. .. code-block:: json { "info": { "challenge": "xxx", "protocol": "5", "hostname": "Garasch", "mapname": "mp_bocage", "clients": "1", "sv_maxclients": "20", "gametype": "dm", "pure": "1", "hw": "4", "mod": "0", "gametype_translated": "Death Match" }, "status": { "g_gametype": "dm", "gamename": "Call of Duty", "mapname": "mp_bocage", "protocol": "5", "shortversion": "1.4", "sv_hostname": "Garasch", "sv_maxclients": "20", "sv_maxPing": "0", "sv_maxRate": "0", "sv_minPing": "0", "sv_privateClients": "0", "sv_pure": "1", "g_gametype_translated": "Death Match" } }