test_get_info ============= Here are the results for the test method. .. code-block:: json { "challenge": "xxx", "protocol": "5", "hostname": "Garasch", "mapname": "mp_bocage", "clients": "1", "sv_maxclients": "20", "gametype": "dm", "pure": "1", "hw": "4", "mod": "0", "gametype_translated": "Death Match" }