test_get_info ============= Here are the results for the test method. .. code-block:: json { "sv_maxPing": "350", "voice": "0", "mod": "0", "hw": "1", "od": "1", "hc": "1", "ki": "1", "ff": "0", "pswrd": "0", "shortversion": "x21", "build": "1154", "pure": "1", "gametype": "war", "sv_maxclients": "30", "g_humanplayers": "0", "clients": "0", "mapname": "mp_bog", "hostname": "LinuxGSM", "protocol": "6", "challenge": "xxx", "gametype_translated": "Team Death Match" }