opengsq.responses.battlefield package
Submodules
opengsq.responses.battlefield.info module
- class opengsq.responses.battlefield.info.Info(hostname: str, num_players: int, max_players: int, game_type: str, map: str, rounds_played: int, rounds_total: int, teams: list[float], target_score: int, status: str, ranked: bool, punk_buster: bool, password: bool, uptime: int, round_time: int, mod: str | None = None, ip_port: str | None = None, punk_buster_version: str | None = None, join_queue: bool | None = None, region: str | None = None, ping_site: str | None = None, country: str | None = None, blaze_player_count: int | None = None, blaze_game_state: str | None = None, quick_match: bool | None = None)
Bases:
object
Represents the info of a game.
- hostname: str
The hostname of the game server.
- num_players: int
The number of players in the game.
- max_players: int
The maximum number of players allowed in the game.
- game_type: str
The type of the game.
- map: str
The current map of the game.
- rounds_played: int
The number of rounds played.
- rounds_total: int
The total number of rounds.
- teams: list[float]
The list of teams.
- target_score: int
The target score.
- status: str
The status of the game.
- ranked: bool
Whether the game is ranked.
- punk_buster: bool
Whether PunkBuster is enabled.
- password: bool
Whether a password is required.
- uptime: int
The uptime of the game server.
- round_time: int
The round time.
- mod: str | None = None
The game mod. This property is optional.
- ip_port: str | None = None
The IP port of the game server. This property is optional.
- punk_buster_version: str | None = None
The version of PunkBuster. This property is optional.
- join_queue: bool | None = None
Whether the join queue is enabled. This property is optional.
- region: str | None = None
The region of the game server. This property is optional.
- ping_site: str | None = None
The ping site of the game server. This property is optional.
- country: str | None = None
The country of the game server. This property is optional.
- blaze_player_count: int | None = None
The number of players in the Blaze game state. This property is optional.
- blaze_game_state: str | None = None
The Blaze game state. This property is optional.
- quick_match: bool | None = None
Whether quick match is enabled. This property is optional.