opengsq.responses.palworld package
Submodules
opengsq.responses.palworld.player module
opengsq.responses.palworld.status module
- class opengsq.responses.palworld.status.Status(num_players: int, max_players: int, server_name: str)
Bases:
objectRepresents the status response from a server.
- num_players: int
The number of players currently connected to the server.
- max_players: int
The maximum number of players that can connect to the server.
- server_name: str
The name of the server.
Module contents
- class opengsq.responses.palworld.Player(name: str, ping: int, level: int)
Bases:
objectRepresents a player in the game.
- name: str
The player’s name.
- ping: int
The player’s ping.
- level: int
The player’s level.
- class opengsq.responses.palworld.Status(num_players: int, max_players: int, server_name: str)
Bases:
objectRepresents the status response from a server.
- num_players: int
The number of players currently connected to the server.
- max_players: int
The maximum number of players that can connect to the server.
- server_name: str
The name of the server.