test_get_status
Here are the results for the test method.
{
"info": {
"gamename": "serioussam",
"gamever": "1.05",
"location": "DEU",
"hostname": "Unnamed session",
"hostport": "25600",
"mapname": "Hatshepsut",
"gametype": "Cooperative",
"activemod": "",
"numplayers": "1",
"maxplayers": "8",
"gamemode": "openplaying",
"difficulty": "Normal",
"friendlyfire": "1",
"weaponsstay": "0",
"ammostays": "0",
"healthandarmorstays": "0",
"allowhealth": "0",
"allowarmor": "0",
"infiniteammo": "1",
"respawninplace": "1",
"credits": "infinite",
"password": "0",
"vipplayers": "0"
},
"players": [
{
"player": "Serious Sam",
"frags": "0",
"ping": "2"
}
],
"teams": []
}