test_get_status

Here are the results for the test method.

{
    "info": {
        "gamename": "serioussam",
        "gamever": "1.05",
        "location": "DEU",
        "hostname": "Unnamed session",
        "hostport": "25600",
        "mapname": "Hatshepsut",
        "gametype": "Cooperative",
        "activemod": "",
        "numplayers": "1",
        "maxplayers": "8",
        "gamemode": "openplaying",
        "difficulty": "Normal",
        "friendlyfire": "1",
        "weaponsstay": "0",
        "ammostays": "0",
        "healthandarmorstays": "0",
        "allowhealth": "0",
        "allowarmor": "0",
        "infiniteammo": "1",
        "respawninplace": "1",
        "credits": "infinite",
        "password": "0",
        "vipplayers": "0"
    },
    "players": [
        {
            "player": "Serious Sam",
            "frags": "0",
            "ping": "2"
        }
    ],
    "teams": []
}