opengsq.responses.udk package
Submodules
opengsq.responses.udk.status module
- class opengsq.responses.udk.status.PlatformType(value)
Bases:
IntEnum
- Unknown = 0
- Windows = 1
- Xenon = 4
- PS3 = 8
- Linux = 16
- MacOSX = 32
- class opengsq.responses.udk.status.Player(name: str, score: int = 0, ping: int = 0, team: int = 0)
Bases:
object
- name: str
- score: int = 0
- ping: int = 0
- team: int = 0
- class opengsq.responses.udk.status.Status(name: str, map: str, game_type: str, num_players: int, max_players: int, password_protected: bool, stats_enabled: bool, lan_mode: bool, players: List[opengsq.responses.udk.status.Player], raw: dict[str, Union[str, int, bool, list]])
Bases:
object
- name: str
- map: str
- game_type: str
- num_players: int
- max_players: int
- password_protected: bool
- stats_enabled: bool
- lan_mode: bool
- raw: dict[str, str | int | bool | list]